Version 1.32 Released! Final Boss Fix
Sonic 3D in 2D » Devlog
Hello! You may have noticed that the final battle in Final Fight in version 1.31 has become a bit...underwhelming.
Due to a test I made to fix the cutscene for version 1.32 i may have forgotten to reset Robotnik's health so this small patch addresses that.
I'm sorry eggman!
Changelog:
Special Thanks to kitty2135 for reporting the following bug:
- Restored Robotnik's health for the first boss in Final Fight to 12 which was set to 1 to test the fixes at the defeat cutscene added in 1.31.
Files
S3D2d-1.32 02-02-23.zip 67 MB
Feb 02, 2023
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Sonic 3D in 2D
A 2D reimagining of Sonic 3D Blast
Status | Released |
Author | Sotaknuck |
Genre | Platformer |
Tags | 16-bit, 2D, challenging, Difficult, Fangame, Pixel Art, Retro, Singleplayer, sonic, Sprites |
Languages | English |
More posts
- Version 1.35 Released! Graphics fixes - updated extensions66 days ago
- Version 1.34 Released! Engine update - Badnik FixJan 21, 2024
- Version 1.33 Released! Main Menu FixDec 21, 2023
- Version 1.31 Released! QOL, Special Stage Controls and Legde AnimationsJan 21, 2023
- Version 1.30 Released! - Metal Knuckles FixDec 06, 2022
- Version 1.29 Released! - New Pause MenuNov 30, 2022
- Version 1.28 Released! - Shadow ImprovementsMar 10, 2022
- Version 1.27 Released! - Fixes, fixes and a Custom Music Pack!?Oct 10, 2021
- Version 1.26 Released! - Keep screen ratio, act 2 selection and more!May 16, 2021
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