Version 1.14 Released! Fixing fixes!


Version 1.14 has arrived, with a fix to Tails' run animation that was accidentally glitched, and an update to the collision checks introduced on breakable walls that did more harm than the bug it fixed.

- Fixed Tails low speed running animation from not hiding the stopped animation tails, a bug introduced with version 1.10 when animation has been optimized.

- To be coherent with the other character actions disabled on springs, shadow's boost is now disabled when hitting one.
- Fixed a bug that prevented the spikes of the back arm in Spring Stadium 2 from hurting the player
- Fixed a bug that removed the spikes of the back arm during the defeat animation of eggman in Spring Stadium 2

Special thanks to Dash&Knuckles for reporting the following bugs:
- Improved the code to prevent clipping into breakable walls added in V1.13 so that it won't clip players using high speed skills (eg. boost on rusty ruins columns) to be clipped through the left to the right side.
- Fixed a bug that allowed a rolling Shadow to start the boost action repeatedly even with a depeleted gauge and boost endlessly

Files

S3D2d-1.14 29-07-20.zip 67 MB
Jul 29, 2020
S3D2d Saturn DLC.zip 77 MB
Jun 30, 2020

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