Version 1.16 Released! - More fixes
A few minor fixes to further improve the game. Happy Ferragosto wherever you are!
- Super Sonic's Homing attack now leaves a yellow afterimage.
- Super Ashura's Homing Attack now leaves a red and black afterimage.
- Fixed a layering error with a monitor in Green Grove Act 2
- Fixed a spring from not respecting its layering in Green Grove Act 2
- Added a control that prevents a player from being crushed by Robotnik's hands in Spring Stadium Act 2 if the hands are already on the ground.
- Fixed a layer activator bug in a Knuckles path that would not reset to outside in Gene Gadget Act 1
- Improved collision with the missiles and their explosion in Final Fight phase 1
- Improved collision with the bullets in Final Fight phase 1
- The bullets in Final Fight phase 2 are now correctly deflected when the boost action is used.
- Fixed a bug in the laser generation in Final Fight Phase 2 that sometimes spawned an extra laser.
Files
Get Sonic 3D in 2D
Sonic 3D in 2D
A 2D reimagining of Sonic 3D Blast
Status | Released |
Author | Sotaknuck |
Genre | Platformer |
Tags | 16-bit, 2D, challenging, Difficult, Fangame, Pixel Art, Retro, Singleplayer, sonic, Sprites |
Languages | English |
More posts
- Version 1.35 Released! Graphics fixes - updated extensions66 days ago
- Version 1.34 Released! Engine update - Badnik FixJan 21, 2024
- Version 1.33 Released! Main Menu FixDec 21, 2023
- Version 1.32 Released! Final Boss FixFeb 02, 2023
- Version 1.31 Released! QOL, Special Stage Controls and Legde AnimationsJan 21, 2023
- Version 1.30 Released! - Metal Knuckles FixDec 06, 2022
- Version 1.29 Released! - New Pause MenuNov 30, 2022
- Version 1.28 Released! - Shadow ImprovementsMar 10, 2022
- Version 1.27 Released! - Fixes, fixes and a Custom Music Pack!?Oct 10, 2021
- Version 1.26 Released! - Keep screen ratio, act 2 selection and more!May 16, 2021
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