Version 1.25 Released! More fixes!


Sonic 3d in 2d Version 1.25 has arrived with a bunch of  fixes!

- You'll no longer bounce on Tails Doll body if his "bounced on" sound is playing. This means you'll get hurt if you're overlapping it and not attacking.
- Fixed a bug that allowed Silver Sonic to interrupt and glitch the super transformation animation if he hit the player with his flame thrower.
- Fixed a bug that allowed Nack to interrupt and glitch the super transformation animation if he hit the player with bombs or his gun.
- Fixed a bug that allowed Robotnik to interrupt and glitch the super transformation animation if he hit the player with the golem's spikes in Rusty Ruin.
- Fixed a bug with Tails Doll that allowed it to Slash through and damage the character during the super transformation animation.
- Fixed a bug that cause the transformation animation from being interrupted if it overlapped E99's thruster.
- Fixed a bug that causes the transformation animation from being interrupted if bumping on the Egg Cage in Panic Puppet Zone 1
- Added a control to stop Tails and Wechnia from taking repeated damage if the player is dead in Panic Puppet Zone 1

Special thanks to Mastakirby for reporting the following bug:
- Added a control to prevent Robotnik's laser in Panic Puppet Zone 1 from hurting the player or tails in the very first frame it is positioned

Special thanks to UltraSonicHero from discovering the following bug:
- Fixed a bug that deactivated the drown action if the player drowned on underwater fans

Special thanks to Lake and his Wild World for reporting the following bug:
- Fixed a bug that allowed Robotnik to interrupt and glitch the super transformation animation if he hit the player with the robot arms in Spring Stadium.

Special thanks to kitty2135 for reporting the following bugs:
- Improved coding to avoid actions to accidentally overlap for Silver Sonic and cause him to get stuck mid in an unreachable position
- Replaced the Pass-through terrain blocks in Green Grove Act 1 with Layer blocks to prevent the player from clipping through a small diagonal section and fall below in Green Grove 1.
- Revised the collision code of the Hopper badnik in Diamond Dust Zone to properly bounce off walls.

Special thanks to MrPrzemistrz for reporting the following bug:
- Fixed a leftover from the default controls in Sonic World Delta: the slide action of Knuckles and Bluckles worked only with the A button. It now correctly works with any button.

Files

S3D2d-1.25 03-05-21.zip 66 MB
May 03, 2021
S3D2d Saturn DLC.zip 77 MB
Jun 30, 2020

Get Sonic 3D in 2D

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